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BACKPACKING / TRAVEL · 2024

Pathloom

Uncovered the single biggest unmet need in backpacking trip planning through structured discovery, not assumptions.

Client · SOLO PRODUCT · CONSUMER TRAVEL APP

Pathloom — backpacking trip planning research placeholder.
01 · The Problem

What we walked into

Backpackers had dozens of surface-level complaints about trip planning apps, but no one had done the work to find out which pain point was actually worth solving first.

02 · The Role

What I owned

Led product discovery end to end using an Outcome-Driven Innovation (ODI) framework — designed the interview guide, ran the interviews, built and fielded the survey, and synthesized findings into a prioritized opportunity list.

03 · The Process

The discovery process

  1. 01

    Discovery

    Conducted [MOCK: 40] one-on-one interviews with backpackers across experience levels, using ODI's outcome-statement method to surface unmet needs without leading the conversation.

  2. 02

    Validation

    Turned interview themes into a structured survey, fielded to [MOCK: 340] respondents to rank and quantify each outcome statement by importance and satisfaction.

  3. 03

    Synthesis

    Scored every outcome statement on an opportunity algorithm (importance minus satisfaction) to find the highest-opportunity gaps, tracked in a living Notion research doc.

04 · The Solution

What we found

Permit acquisition — not gear, not route planning, not social features — emerged as the single highest-opportunity pain point. Backpackers described [MOCK: missing permit windows, losing track of application deadlines across multiple park systems, and last-minute scrambling that sometimes cancelled trips entirely].

05 · The Impact

Research at a glance

Interviews conducted
[MOCK: 40]
Survey responses
[MOCK: 340]
Top opportunity score — permit acquisition, vs. next-highest at 5.1
[MOCK: 8.2/10]